The Fantasy Football 2018 Draft will take place on the INTERNET. A link will be provided for the Remote Draft Room.
Draftnight is Tuesday, September 4th at 8 PM EST. Everyone is asked to be at the draft 30 minutes early for preparation and harassment.

Entry fee is $ 100 and will be collected before the draft within a month prior to this day.
Checks, Money Orders, and Paypal {Nightshadepurple@aol.com} are accepted
(there will be $5 fee if received after September 15th, Midnight.)
Cash can be lost in the mail so send the former to:
Alan Hight, 100 West Main Street #104, Ilion NY, 13357
The entry fee is to be paid in full by Draftday; no partial payments allowed.
{A $5 per week penalty will be added as a concession for the commissioner each week past Draftday if a proven owner (top 12) has financial difficulties.}

There are 20 Rounds in the preseason draft.
Prior to DraftDay, those owners wishing to protect and/or franchise a player [from last year's roster], must do so anytime and up until ONE HOUR before the draft commences (Sept 4th ~ 7 PM). The commissioner will thus lock down all noted players attributed to their fantasy teams as currently posted on the website in the FIRST ROUND PLAYER SELECTIONS link.
For 2018, owners will select their Draft Position & Division based on a random lottery. Rookie owners will be determined in the draft order based on a first-come basis. Each year the owners will vote to select another draft selection option.

Before drafting begins at a hosted draft day, Envelope Perks will be given out to all owners who attend the event [excused absences beforehand are allowed such as college attendance, legit sickness, or vacation]. Owners based on prior years Power Rank will each select a colored envelope. The colors [pink,blue,yellow,orange,green] and star designs are just eye candy as it does not represent the prizes [or fantasy perks] inside. Once an owner selects their colored envelope from the total of 25 available, they open it to reveal their perk. Any actions noted on the card are taken immediately. The chart below represents the 2015 selections:

COLORED ENVELOPE PERKS
LEPRECHAUNS
HOLIDAY JINGLE
In Weeks # 13 & 14, receive free base ticket & gift 1 free ticket to another owner at any time during the season
WHITE DEATH
HALLOWEEN TREAT
In Weeks # 7, 8, & 9, receive free base ticket
ASSASSINS
INSTANT ALLY
Give 2 tickets to another owner immediately [Porpoises]
PORPOISES
BAR PATRON
Treat Week # 8 opponent [Leprechauns] to $10 worth of bar food/drink during DraftDay
NIGHTSHADE
TEAM SPIRIT
Favorite NFL team [Seahawks] earns owner a ticket per division win
DIRTYDAVES
PROGNOSTICATOR
In Week # 2, Predict all 6 matchup winners: 6 = 5 tix, 5 = 3 tix, 4 = 1 tix (Did Not Participate)
LYCANTHROPES
INSTANT ENEMY
Destroy 3 tickets from an owner's compilation [Assassins]
ADK WOLVES
CHUG A LUG
Drink one tall beer or soda in 10 seconds to earn 2 tickets (Missing In Action)
EXECUTIONERS
MOMENTUM BOOSTER
After first win, streak activates; every consecutive win thereafter earns 1 ticket; a loss ends the perk (No tickets earned)
LIGHTNING
PROGNOSTICATOR
In Week # 8, Predict all 6 matchup winners: 6 = $10, 5 = $5, 4 = $3
BONE SQUAD
BAD BREAK
Owner loses 1 ticket from their compilation immediately
BUSTERS
LUCKY STRIKE
Owner receives 2 tickets to their compilation immediately
BEST DRAFTER BONUS
EXECUTIONERS
If Luke wins the Suicide Tournament, the profits earned doubles
RIGHTS REVOKED
NIGHTSHADE
As Worst Drafter, rights to perk is revoked, but it may be restored if championship title is earned [as $]

For the 20 rounds, draft orders will snake from #1 to #12 then back from #12 to #1 [10x].
Make sure that you have enough selections to back up each important position, since every NFL team will have a BYE week. Each owner/manager must draft one player from each of the seven player positions:

Quarterback: Max 3* (Includes all backups)
Running Back: Max 4**
Wide Receiver: Max 7***
Tightend: Max 7***
Placekicker: Max 3 (Includes all kickers)
Offensive Team: Max 3
Defensive/Special Team (Includes IDP): Max 3

IDP: Every Team Defense has a squad of IDPs and Returners to choose from. You must select one to play every week as part of your Defense/Special Teams. You can switch your IDP at any time during the course of the season.

Drafted Q.B.'s and Kickers are based on TEAMS, not just the individual player.
Example: Kirk Cousins (Washington) is drafted by the 'Tempests'. If Cousins was traded to the Minnesota Vikings during the off/season, the 'Tempests' lose him and must settle for the current QB or alternative backup on the Redskins (Alex Smith). Likewise, whoever owns the Vikings QB Team will automatically claim Kirk!

During the course of an NFL game, all kickers attempting fieldgoals and extra points for your Placekicking Team will count towards your total for that weeks game.

FRANCHISE OWNERSHIP:
An owner can be at the control of only one franchise in the league.
5+ Games: If a problem owner bails out during the season, the franchise becomes frozen and will run on autopilot for the course of the schedule (unless a reserve owner buys into team).
No trades can be made and replacement players (BYE weeks) will be instituted on a vote basis by all teams.
4 less Games: If the abandonment takes place by mid-October, the team's players will be auctioned off to all owners. The highest bidder claims all wanted players (while releasing the others to stay within roster limits) and the abandoned team then becomes a Ghost.

GHOST/PHANTOM TEAMS: If an owner backs out before the preseason draft or if there aren't enough owners to fill out the twelve franchise slots slated for the season, a Ghost team will be instituted. A Ghost team will fall in the schedule as normal, but with a set score for the course of the season. No NFL players will occupy the team and all opponents must beat the Ghost Score [102.9] to obtain a victory;
a tie with Ghost team = Loss. The Ghost team should average 4 wins and not threaten most teams seeking a playoff spot.

* 3RD QUARTERBACK SLOT: A third QB can be added under the following conditions: Sacrifice of ONE RB slot & ONE other Player Position slot.
Benefits: Ease in double-QB play vs BYE weeks & Enhances trade deals
Restrictions:
* Can be added as the 3rd slot DURING the Draft, but a sacrifice of the very next round of drafting will occur.
* There will be no Injured Reserve slots available for QB's {4 QB's total still not allowed}
* Roster restricted to 15 slots overall
EXCEPTION: If a total of TWO RB MAX limitations have already been met prior, you may drop a player from any other roster slot.

** 4th RUNNING BACK SLOT: A fourth RB can be added under the following conditions: Sacrifice of either TWO WR slots or ONE WR & TE slot.
Benefits: Ease in Tribash play vs BYE weeks & Enhances trade deals
Restrictions:
* Can be added as the 4th slot DURING the Draft, but a sacrifice of the very next round of drafting will occur.
* There will be no Injured Reserve slots available for RB's {6 RB's total still not allowed}
* Roster restricted to 15 slots overall
* You must retain one TE player {no 4 rb, 4 wr, 0 te}
EXCEPTION: If a total of FOUR WR/TE limitations have already been met prior, you may drop a player from any other roster slot.

*** TIGHTEND/RECEIVER ALTERNATE SLOT: The 2nd TE or 4th WR slot may be negotiated to those wishing a 5th WR or 3rd TE. This will help owners employing any WR-TE heavy schemes to counter player injuries and Bye weeks without continually fishing into the Free Agent pool. Of course, once a 5th WR is chosen for the slot, the roster cannot support a second TE option and that player slot must be dropped. This goes the same for a third tightend and its 4th WR counterpart. This slot may be altered at any time during the season.

**** 6th WR or 4th TE SLOT: Any one can be added under the following conditions: Sacrifice of ONE RB slot and ONE other positional slot [QB,PK,OFF,DEF]
Benefits: Ease in WestCoast play vs BYE weeks & Enhances trade deals
Restrictions:
* Can be added as the 6th/4th WR/TE slot respectively, DURING the Draft, but a sacrifice of the very next round of drafting will occur.
* There will be no Injured Reserve slots available for WR's & TE's {7 WR's/5 TE's total still not allowed}
* Roster restricted to 15 slots overall
* You must retain at least one player at every position {PK,OFF,DEF}